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Showing posts from December, 2021

Game Stories

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                                                              Game Stories   Overall I really enjoyed all of my reading I did this week in particular I really like the stories from systems part that I learned about. I learned that a lot of games that claim to be narrative and story based use a lot of the same scenes and have questions that have no true purpose because you will end up in the same place in a matter what option you choose. Personally I'm not massively in the game so I didn't know that they reuse scenes and I also didn't know that some options all have the same consequences. I really liked Learning how games like civilisation that don't really have a true plot can be way more dance and in-depth then some of these other narrative style games. I learned that game is like these can generate much more interesting stories because they have complicated systems with rules and much more. Something I didn't know before was that a lot of games are actually using

Unity Tutorial 09

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                                                     Unity Tutorial 09 For this weeks Unity tutorial I've basically finished my game. I continued watching the tutorials on the channel I have been watching throughout the weeks I follow to tutorial the completed a lot of things in my game. For example I added a moving platform to my game so that the game has more difficulty this took quite a while but in the end I got it to work I used waypoints to do this. I also created an enemies and used waypoints to make them move forward and back or side to side. I then followed a tutorial and learned how to make the player die when you hit the enemy and also be able to jump on top of the enemy and kill it and make it disappear. This took a long time to but I did get it to work. I then made the game so when you die you respawn back at the same place you started. Another thing I did was when you fall off at a certain point you die and respawn at the original place. This week I did a lot of work