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Showing posts with the label Reading

Game Stories

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                                                              Game Stories   Overall I really enjoyed all of my reading I did this week in particular I really like the stories from systems part that I learned about. I learned that a lot of games that claim to be narrative and story based use a lot of the same scenes and have questions that have no true purpose because you will end up in the same place in a matter what option you choose. Personally I'm not massively in the game so I didn't know that they reuse scenes and I also didn't know that some options all have the same consequences. I really liked Learning how games like civilisation that don't really have a true plot can be way more dance and in-depth then some of these other narrative style games. I learned that game is like these can generate much more interesting stories...

Week 9 Reading and Writing

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                                                                        Reading Overall I really liked doing these reading tasks as I think there is very insightful and show you all of the nitty-gritty details into making a game. Doing his reading tasks really open my eyes into how much work goes into making a game. It showed me there are so many aspects masses and thought that goes into even starting a game. Before doing any readings I did not realise how much work and time actually goes in to the background of making a game and I think it was very useful to learn all about it as it is great knowledge to know. I do think the reading tasks very much helped me in making my game as it showed me different techniques and ways of looking at a game that I feel I could apply to my game. It also gave me a lot of think...

Game Fun

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                                                                     Game Fun Through my reading this week I found a lot of things very interesting but in particular I found A theory of fun the most interesting. I found it quite insightful learning lots more about the details and psychology behind games. I really enjoyed learning about the different types of games for example type one games these are games that teach us about thinking for example chest teachers all about strategy and foresight in the game. I thought was quite cool to learn that some games that I love for example call of duty or actually type to games and focus a lot more on things like reflex and how quick you are. Something I found quite interesting was how important understanding the concept of fun is and that fun is about learning, learning...

Game Decisions

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                                                            Game Decisions https://www.youtube.com/watch?v=3H8pQyyXxHg When reading this week I found many things very interesting in particular I found the video about flow theory quite insightful and I feel I gained a lot of knowledge that I have previously not had before the video. I really liked learning all about flow and how critical it is when it comes to making games. I learned it is extremely important for keeping the player interested and that using human psychology as a framework is a very good method when it comes to game design. I learned a lot about different aspects of flow when it comes to games for example the different stages that flow has like presenting the player with a challenge, making the player get into the flow state and then keeping the player in that state. I found...

Games GDD

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                                                               Games GDD https://www.gamedesigning.org/learn/game-design-document/ When it comes to a game design document I had not heard of that before reading this week. Whilst reading I found many aspects very interesting in particular I find a video about laying out the game design document very interesting. The guy in the video is very precise easy to follow but also did not complicating is too much. I found a very interesting how vital it is to create a game design document before creating a game as if you don't you could back yourself into many different corners and get confused as to what your goals ideas and layout is when it comes to your game. I enjoyed looking at all the different sections I should put into your game design document, while looking at the video...

Games MDA

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                                                                   Games MDA https://slidetodoc.com/the-mda-framework-mechanics-dynamics-aesthetics-some-common What intrigued and interested me the most when looking at this all of the resources to do with this topic was definitely how the MDA a process can help enhance your knowledge of game design and make your future project better. Looking more specifically I really enjoyed learning all the different aspects of mechanics, dynamics and aesthetics and seeing how all of these things are used to make games brilliant. It comes to mechanics I really like learning that there are multiple types of mechanics and not all of them you can interact with for example for an interactive one it could be like a gun, an enemy detector or a site in a gun but it can also be ones in the ba...

Game Elements

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                                                            Game Elements                                                                                https://www.vskills.in/ certification/blog/ gamification-future-of-hr-in- india/ After reading these articles about game elements I got a much deeper insight into a lot of different processes that have to happen in order to make a game and also discussions to have to happen in order to make a game. I found a lot of things interesting firstly prototyping. I didn't realise that it is much better to head onto the prototyping and making of the game and not spend too much time on the iteration and ...

Game Design

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                                                                   Game design reading thoughts https://www.seamedu.com/blog/confused-between-game-design-and-game-development/ After reading the three articles I got a lot of deep knowledge about the process of game development and design. Things I had not known previously as I'm not massively into games or gaming. What intrigued me the most is how gruelling the process of even starting to produce a game is. That there are many types of ways of even starting to come up with ideas for a game. For example many people use brainstorming as a way of coming up at ideas but as the study that I read shown this is not suitable for everyone as many people believe the way people brainstorm is very important and a lot of people are doing it wrong and not professionally. Other people ...