Posts

Game Stories

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                                                              Game Stories   Overall I really enjoyed all of my reading I did this week in particular I really like the stories from systems part that I learned about. I learned that a lot of games that claim to be narrative and story based use a lot of the same scenes and have questions that have no true purpose because you will end up in the same place in a matter what option you choose. Personally I'm not massively in the game so I didn't know that they reuse scenes and I also didn't know that some options all have the same consequences. I really liked Learning how games like civilisation that don't really have a true plot can be way more dance and in-depth then some of these other narrative style games. I learned that game is like these can generate much more interesting stories because they have complicated systems with rules and much more. Something I didn't know before was that a lot of games are actually using

Unity Tutorial 09

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                                                     Unity Tutorial 09 For this weeks Unity tutorial I've basically finished my game. I continued watching the tutorials on the channel I have been watching throughout the weeks I follow to tutorial the completed a lot of things in my game. For example I added a moving platform to my game so that the game has more difficulty this took quite a while but in the end I got it to work I used waypoints to do this. I also created an enemies and used waypoints to make them move forward and back or side to side. I then followed a tutorial and learned how to make the player die when you hit the enemy and also be able to jump on top of the enemy and kill it and make it disappear. This took a long time to but I did get it to work. I then made the game so when you die you respawn back at the same place you started. Another thing I did was when you fall off at a certain point you die and respawn at the original place. This week I did a lot of work

Week 9 Reading and Writing

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                                                                        Reading Overall I really liked doing these reading tasks as I think there is very insightful and show you all of the nitty-gritty details into making a game. Doing his reading tasks really open my eyes into how much work goes into making a game. It showed me there are so many aspects masses and thought that goes into even starting a game. Before doing any readings I did not realise how much work and time actually goes in to the background of making a game and I think it was very useful to learn all about it as it is great knowledge to know. I do think the reading tasks very much helped me in making my game as it showed me different techniques and ways of looking at a game that I feel I could apply to my game. It also gave me a lot of thinking to do when I comes to brainstorming how I won my game to look and many more things. While a lot of the things I learned about were quite advanced I feel like it did not go to

Review Week Comments and Feedback

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                                   Review Week Comments and Feedback Overall I am finding the feedback I get from my peers very useful. A lot of these comments are very helpful and definitely guide me into making different decisions when it comes to things like making my game and more. The comments that are there for me the most useful are the ones that suggest different ideas for my game putting in their input and their insight into what they think would look and act the best when it comes to my game. Overall I Think the quality of the comments that I'm giving out I'll quite good I feel like while looking at other peoples work and seeing what they're doing in makes me analyse my own project more and maybe add things that I didn't think of to my project. The different types of feedback structures and methods were very useful in giving other people feedback as want to follow the template given you will end up with a very well constructed piece of feedback giving not only

Unity Tutorial 08

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                                                          Unity Tutorials For my unity work this week I continued looking at the YouTube channel that I did last week they have great tutorials on many different aspects of my game. This week I continued through videos three and four of their making a beginner game series. Following these videos was quite long and tedious as it wasn't adding much stuff to the game more so adding a lot of mechanics and background workings to need it to be done. I accomplished a couple of things like making multiple platforms, getting my player to go left right open down a lot more smoothly and finally I got my player to not be able to jump multiple times while in the air but only be able to jump once the player has hit the ground this aspect alone took a twenty seven minute to tutorial to do. At one stage I missed something and didn't know what as there was an error but luckily I went back and found what I had missed in the tutorial and got it work

Alpha

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                                                                  Project Work For my project this week I learned and applied many new things to my project a lot of the things I did this week were quite nitty-gritty but had to be done in order to make everything run smoothly some examples of things that I did were I learned how to make my player not be able to jump on multiple times whilst in the air. I made it so that you are only able to jump once you hit the ground. I also made multiple new platforms at varying heights. I have some of them vertical and some of them horizontal I also learned how to perfectly match them up. I also learned how to make the movement of my character much more clean and easy to use I  used words and code from the unity input manager and applied them to make my movements better. There's not tons of things physically that I've changed but I have put a lot of mechanics and things like that into the game so now hopefully now that things are fully set u

Game Fun

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                                                                     Game Fun Through my reading this week I found a lot of things very interesting but in particular I found A theory of fun the most interesting. I found it quite insightful learning lots more about the details and psychology behind games. I really enjoyed learning about the different types of games for example type one games these are games that teach us about thinking for example chest teachers all about strategy and foresight in the game. I thought was quite cool to learn that some games that I love for example call of duty or actually type to games and focus a lot more on things like reflex and how quick you are. Something I found quite interesting was how important understanding the concept of fun is and that fun is about learning, learning different skills and strategies in a confined domain. I also really enjoyed how what I learned in previous readings comes into play for example the flow of the game has a lot to